
Originally Posted by
malcor
#Amelar
Downtrodden: +2 Sense Motive, Spot
Thrifty: +2 Appraise, Bluff
#Bloomingdale
Silver Tongue: +2 Bluff, Diplomacy
Slave Survivor: +1 Fort & Will saves, +1 HP
#Ehrenhal
Rider of Ehrenhal: Simple weap prof, +2 Ride, Weapon focus (halfspear)
Horse Whisperer:+2 Handle Animal, Animal Empathy
#Balenar
Common Professional: +2 to prof(), Skill Focus(appraise)
Walk the Plank: +2 Balance, Swim
#Onimas
Onimas Training:Cast Light, Mage Hand, Mending, Detect Magic once per day
Onimas Education:Know() skills are class, +1 to two of them
#Narch
Nomad of Narch: +2 Wilderness Lore, +1 Fort
Sand Magic: +1 to spells DC's when using a special sand as an addition component
#Darkstone Keep
Common Craftsman: +2 to craft(), Skill Focus(appraise)
Magical Craftsman: Create magic items at 75% normal cost
#Belfas
Pirate Strike: +2 Spot, Init
Blood of the Wolf: +1 Fort, +1 HP, +2 Control Shape
#Neves
Neves Artist: +2 to a craft(), Skill Focus (Perform)
Metropolitan: One crossclass skill is made a class skill and +2 to that skill
#Sylverwood
Forest for the Trees: +2 Climb, Move Silently
Sylverwood Sniper: Simple weap prof, +2 Hide, Weapon Focus (longbow)
#Delen'dun
Polite Citizenship: +2 Diplomacy, Gather Info
Luck of the Dardenion: +1 to all saves
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